// init
var swfu;
var swfuSettings = {
	file_types : "*.mov;*.mp4;*.m4v;*.3gp",
	file_types_description : "Video",
	file_upload_limit : 100,
	file_queue_limit : 0,
	custom_settings : {
		progressTarget : "fsUploadProgress",
		cancelButtonId : "btnCancel",
		selectButtonId : "btnUpload"
	},
	debug: false,

	// Button Settings
	button_placeholder_id : "swfUpload",
	button_width: 150,
	button_height: 30,
	button_window_mode: SWFUpload.WINDOW_MODE.TRANSPARENT,
	button_action : SWFUpload.BUTTON_ACTION.SELECT_FILE, 
	button_cursor: SWFUpload.CURSOR.HAND,

	// The event handler functions are defined in handlers.js
	swfupload_loaded_handler : swfUploadLoaded,
	file_queued_handler : fileQueued,
	file_queue_error_handler : fileQueueError,
	file_dialog_complete_handler : fileDialogComplete,
	upload_start_handler : uploadStart,
	upload_progress_handler : uploadProgress,
	upload_error_handler : uploadError,
	upload_success_handler : uploadSuccess,
	upload_complete_handler : uploadComplete,
	
	// SWFObject settings
//	minimum_flash_version : "9.0.28",
	minimum_flash_version : "10.0.0",
	swfupload_load_failed_handler : swfUploadLoadFailed
};

function initSWFUpload() {
	swfu = new SWFUpload(swfuSettings);
}

// SWFUpload Queue
var SWFUpload;
if (typeof(SWFUpload) === "function") {
	SWFUpload.queue = {};
	
	SWFUpload.prototype.initSettings = (function (oldInitSettings) {
		return function () {
			if (typeof(oldInitSettings) === "function") {
				oldInitSettings.call(this);
			}
			
			this.queueSettings = {};
			
			this.queueSettings.queue_cancelled_flag = false;
			this.queueSettings.queue_upload_count = 0;
			
			this.queueSettings.user_upload_complete_handler = this.settings.upload_complete_handler;
			this.queueSettings.user_upload_start_handler = this.settings.upload_start_handler;
			this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
			this.settings.upload_start_handler = SWFUpload.queue.uploadStartHandler;
			
			this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
		};
	})(SWFUpload.prototype.initSettings);

	SWFUpload.prototype.startUpload = function (fileID) {
		this.queueSettings.queue_cancelled_flag = false;
		this.callFlash("StartUpload", [fileID]);
	};

	SWFUpload.prototype.cancelQueue = function () {
		this.queueSettings.queue_cancelled_flag = true;
		this.stopUpload();
		
		var stats = this.getStats();
		while (stats.files_queued > 0) {
			this.cancelUpload();
			stats = this.getStats();
		}
	};
	
	SWFUpload.queue.uploadStartHandler = function (file) {
		var returnValue;
		if (typeof(this.queueSettings.user_upload_start_handler) === "function") {
			returnValue = this.queueSettings.user_upload_start_handler.call(this, file);
		}
		
		// To prevent upload a real "FALSE" value must be returned, otherwise default to a real "TRUE" value.
		returnValue = (returnValue === false) ? false : true;
		
		this.queueSettings.queue_cancelled_flag = !returnValue;

		return returnValue;
	};
	
	SWFUpload.queue.uploadCompleteHandler = function (file) {
		var user_upload_complete_handler = this.queueSettings.user_upload_complete_handler;
		var continueUpload;
		
		if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
			this.queueSettings.queue_upload_count++;
		}

		if (typeof(user_upload_complete_handler) === "function") {
			continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
		} else if (file.filestatus === SWFUpload.FILE_STATUS.QUEUED) {
			// If the file was stopped and re-queued don't restart the upload
			continueUpload = false;
		} else {
			continueUpload = true;
		}
		
		if (continueUpload) {
			var stats = this.getStats();
			if (stats.files_queued > 0 && this.queueSettings.queue_cancelled_flag === false) {
				this.startUpload();
			} else if (this.queueSettings.queue_cancelled_flag === false) {
				this.queueEvent("queue_complete_handler", [this.queueSettings.queue_upload_count]);
				this.queueSettings.queue_upload_count = 0;
			} else {
				this.queueSettings.queue_cancelled_flag = false;
				this.queueSettings.queue_upload_count = 0;
			}
		}
	};
}

// FileProgress
function FileProgress(file, targetID) {
	this.fileProgressID = file.id;

	this.opacity = 100;
	this.height = 0;
	

	this.fileProgressWrapper = document.getElementById(this.fileProgressID);
	if (!this.fileProgressWrapper) {
		this.fileProgressWrapper = document.createElement("div");
		this.fileProgressWrapper.className = "progressWrapper";
		this.fileProgressWrapper.id = this.fileProgressID;

		this.fileProgressElement = document.createElement("div");
		this.fileProgressElement.className = "progressContainer";

		var progressCancel = document.createElement("a");
		progressCancel.className = "progressCancel";
		progressCancel.href = "#";
		progressCancel.style.visibility = "hidden";
		progressCancel.appendChild(document.createTextNode(" "));

		var progressText = document.createElement("div");
		progressText.className = "progressName";
		progressText.appendChild(document.createTextNode(file.name));

		var progressBar = document.createElement("div");
		progressBar.className = "progressBarInProgress";

		var progressStatus = document.createElement("div");
		progressStatus.className = "progressBarStatus";
		progressStatus.innerHTML = "&nbsp;";

		this.fileProgressElement.appendChild(progressCancel);
		this.fileProgressElement.appendChild(progressText);
		this.fileProgressElement.appendChild(progressStatus);
		this.fileProgressElement.appendChild(progressBar);

		this.fileProgressWrapper.appendChild(this.fileProgressElement);

		document.getElementById(targetID).appendChild(this.fileProgressWrapper);
	} else {
		this.fileProgressElement = this.fileProgressWrapper.firstChild;
		this.reset();
	}

	this.height = this.fileProgressWrapper.offsetHeight;
	this.setTimer(null);


}

FileProgress.prototype.setTimer = function (timer) {
	this.fileProgressElement["FP_TIMER"] = timer;
};
FileProgress.prototype.getTimer = function (timer) {
	return this.fileProgressElement["FP_TIMER"] || null;
};

FileProgress.prototype.reset = function () {
	this.fileProgressElement.className = "progressContainer";

	this.fileProgressElement.childNodes[2].innerHTML = "&nbsp;";
	this.fileProgressElement.childNodes[2].className = "progressBarStatus";
	
	this.fileProgressElement.childNodes[3].className = "progressBarInProgress";
	this.fileProgressElement.childNodes[3].style.width = "0%";
	
	this.appear();	
};

FileProgress.prototype.setProgress = function (percentage) {
	this.fileProgressElement.className = "progressContainer green";
	this.fileProgressElement.childNodes[3].className = "progressBarInProgress";
	this.fileProgressElement.childNodes[3].style.width = percentage + "%";

	this.appear();	
};
FileProgress.prototype.setComplete = function () {
	this.fileProgressElement.className = "progressContainer blue";
	this.fileProgressElement.childNodes[3].className = "progressBarComplete";
	this.fileProgressElement.childNodes[3].style.width = "";
};
FileProgress.prototype.setError = function () {
	this.fileProgressElement.className = "progressContainer red";
	this.fileProgressElement.childNodes[3].className = "progressBarError";
	this.fileProgressElement.childNodes[3].style.width = "";
};
FileProgress.prototype.setCancelled = function () {
	this.fileProgressElement.className = "progressContainer";
	this.fileProgressElement.childNodes[3].className = "progressBarError";
	this.fileProgressElement.childNodes[3].style.width = "";

	var oSelf = this;
	this.setTimer(setTimeout(function () {
		oSelf.disappear();
	}, 2000));
};
FileProgress.prototype.setStatus = function (status) {
	this.fileProgressElement.childNodes[2].innerHTML = status;
};

// Show/Hide the cancel button
FileProgress.prototype.toggleCancel = function (show, swfUploadInstance) {
	this.fileProgressElement.childNodes[0].style.visibility = show ? "visible" : "hidden";
	if (swfUploadInstance) {
		var fileID = this.fileProgressID;
		this.fileProgressElement.childNodes[0].onclick = function () {
			swfUploadInstance.cancelUpload(fileID);
			return false;
		};
	}
};

FileProgress.prototype.appear = function () {
	if (this.getTimer() !== null) {
		clearTimeout(this.getTimer());
		this.setTimer(null);
	}
	
	if (this.fileProgressWrapper.filters) {
		try {
			this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity = 100;
		} catch (e) {
			// If it is not set initially, the browser will throw an error.  This will set it if it is not set yet.
			this.fileProgressWrapper.style.filter = "progid:DXImageTransform.Microsoft.Alpha(opacity=100)";
		}
	} else {
		this.fileProgressWrapper.style.opacity = 1;
	}
		
	this.fileProgressWrapper.style.height = "";
	
	this.height = this.fileProgressWrapper.offsetHeight;
	this.opacity = 100;
	this.fileProgressWrapper.style.display = "";
	
};

// Fades out and clips away the FileProgress box.
FileProgress.prototype.disappear = function () {

	var reduceOpacityBy = 15;
	var reduceHeightBy = 4;
	var rate = 30;	// 15 fps

	if (this.opacity > 0) {
		this.opacity -= reduceOpacityBy;
		if (this.opacity < 0) {
			this.opacity = 0;
		}

		if (this.fileProgressWrapper.filters) {
			try {
				this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity = this.opacity;
			} catch (e) {
				// If it is not set initially, the browser will throw an error.  This will set it if it is not set yet.
				this.fileProgressWrapper.style.filter = "progid:DXImageTransform.Microsoft.Alpha(opacity=" + this.opacity + ")";
			}
		} else {
			this.fileProgressWrapper.style.opacity = this.opacity / 100;
		}
	}

	if (this.height > 0) {
		this.height -= reduceHeightBy;
		if (this.height < 0) {
			this.height = 0;
		}

		this.fileProgressWrapper.style.height = this.height + "px";
	}

	if (this.height > 0 || this.opacity > 0) {
		var oSelf = this;
		this.setTimer(setTimeout(function () {
			oSelf.disappear();
		}, rate));
	} else {
		this.fileProgressWrapper.style.display = "none";
		this.setTimer(null);
	}
};

// handlers
function swfUploadLoaded() {
	var self = this;

	document.getElementById(this.customSettings.cancelButtonId).onclick = function () { 
		self.cancelQueue(); 
		document.getElementById(self.customSettings.selectButtonId).style.display = "";
		document.getElementById(self.customSettings.cancelButtonId).style.display = "none";
		document.getElementById("SWFUpload_0").style.visibility = "visible";
	};
}
  
   
function fileQueued(file) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setStatus("Pending...");
		progress.toggleCancel(true, this);

	} catch (ex) {
		this.debug(ex);
	}

}

function fileQueueError(file, errorCode, message) {
	try {
		if (errorCode === SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED) {
			alert("You have attempted to queue too many files.\n" + (message === 0 ? "You have reached the upload limit." : "You may select " + (message > 1 ? "up to " + message + " files." : "one file.")));
			return;
		}

		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setError();
		progress.toggleCancel(false);

		switch (errorCode) {
		case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
			progress.setStatus("File is too big.");
			this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
			progress.setStatus("Cannot upload Zero Byte files.");
			this.debug("Error Code: Zero byte file, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
			progress.setStatus("Invalid File Type.");
			this.debug("Error Code: Invalid File Type, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		default:
			if (file !== null) {
				progress.setStatus("Unhandled Error");
			}
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		}
	} catch (ex) {
        this.debug(ex);
    }
}

function fileDialogComplete(numFilesSelected, numFilesQueued) {
	try {
		if (numFilesSelected > 0) {
			document.getElementById(this.customSettings.cancelButtonId).disabled = false;
			document.getElementById(this.customSettings.cancelButtonId).style.display = "inline";
			document.getElementById(this.customSettings.selectButtonId).style.display = "none";
			document.getElementById("SWFUpload_0").style.visibility = "hidden";
		}
		
		/* I want auto start the upload and I can do that here */
		this.startUpload();
	} catch (ex)  {
        this.debug(ex);
	}
}

function uploadStart(file) {
	try {
		/* I don't want to do any file validation or anything,  I'll just update the UI and
		return true to indicate that the upload should start.
		It's important to update the UI here because in Linux no uploadProgress events are called. The best
		we can do is say we are uploading.
		 */
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setStatus("Uploading...");
		progress.toggleCancel(true, this);
	}
	catch (ex) {}
	
	return true;
}

function uploadProgress(file, bytesLoaded, bytesTotal) {
	try {
		var percent = Math.ceil((bytesLoaded / bytesTotal) * 100);

		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setProgress(percent);
		progress.setStatus("Uploading...");
	} catch (ex) {
		this.debug(ex);
	}
}

function uploadSuccess(file, serverData) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setComplete();
		progress.setStatus("Complete.");
		progress.toggleCancel(false);
		

	} catch (ex) {
		this.debug(ex);
	}
}

function uploadError(file, errorCode, message) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setError();
		progress.toggleCancel(false);

		switch (errorCode) {
		case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
			progress.setStatus("Upload Error: " + message);
			this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + message);
//			console.log("Error Code: HTTP Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
			progress.setStatus("Upload Failed.");
			this.debug("Error Code: Upload Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
//			console.log("Error Code: Upload Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.IO_ERROR:
			progress.setStatus("Server (IO) Error");
			this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + message);
//			console.log("Error Code: IO Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
			progress.setStatus("Security Error");
			this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + message);
//			console.log("Error Code: Security Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
			progress.setStatus("Upload limit exceeded.");
			this.debug("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
//			console.log("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
			progress.setStatus("Failed Validation.  Upload skipped.");
			this.debug("Error Code: File Validation Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
//			console.log("Error Code: File Validation Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
			// If there aren't any files left (they were all cancelled) disable the cancel button
			if (this.getStats().files_queued === 0) {
				document.getElementById(this.customSettings.cancelButtonId).disabled = true;
			}
			progress.setStatus("Cancelled");
			progress.setCancelled();
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
			progress.setStatus("Stopped");
			break;
		default:
			progress.setStatus("Unhandled Error: " + errorCode);
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		}
	} catch (ex) {
        this.debug(ex);
    }
}

function uploadComplete(file) {
	if (this.getStats().files_queued === 0) {
		document.getElementById(this.customSettings.cancelButtonId).disabled = true;
		document.getElementById(this.customSettings.cancelButtonId).style.display = "none";
		
		var input = document.createElement('input');
		input.type = "hidden";
		input.name = "videofile";
		input.value = file.name;
		document.getElementById("uploadButtons").appendChild(input);
	}
}

// This event comes from the Queue Plugin
function queueComplete(numFilesUploaded) {
	var status = document.getElementById("divStatus");
	status.innerHTML = numFilesUploaded + " file" + (numFilesUploaded === 1 ? "" : "s") + " uploaded.";
}

function swfUploadLoadFailed() {
	//document.getElementById("divSWFUploadUI").style.display = "none";
	document.getElementById("uploadButtons").style.display = "none";
	document.getElementById("divFlashInstall").style.display = "";
}

